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En0cH
Joined: 24 Apr 2008 Posts: 1 Location: Washington |
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May-03-08 Grand Opening! |
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Can't wait to see you guys out there at the field bright and early in the morning.
seeya at 8:00 am.
- Howard
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| Fri May 02, 2008 4:18 pm |
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Airsmith
Site Admin
Joined: 08 Jul 2007 Posts: 75 Location: Between rock and hard point |
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Field Day Opening |
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Hello everyone, Thank you for coming to our opening today. We are always in the mood to hear what you thought about the field. We know there are some areas that need help and there are some areas that are beautiful. What we would really like to know is what you actually thought about the field. Did we at least live up to some of the expectations that we had been putting online or out in the store? Any feedback will be helpful. Please, do not bash us as we are always open for your input. Thanks from Burt and Brian.
_________________ Chief
What a way to have fun!! |
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| Sat May 03, 2008 6:43 pm |
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jugg_tds
Joined: 04 Sep 2007 Posts: 20 Location: Navy |
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hey guys, well over all the field was ok, but i didnt understand why you considered ramping in the same category as with a response trigger. plus as you already know but the only exit off the field is also the only entrance which forces eliminated players to walk through fire fights, is there going to be another exit made.
_________________ Squid XO |
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| Sat May 03, 2008 6:58 pm |
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monkeymonk
Joined: 06 May 2008 Posts: 1
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hey guys its malcolm. i will never go to cdr again. your feild is great accept for a few things that need to be changed. obviously some of the bunkers were in complete and need to be finished. yopu defnitly need to put moe grip on the maddawg castle and wall, i broke my 120$ pulse hopper from slipping up there. you should put more cover in the castle as well as bigger boards on the sides of the walls. trimming the trees a little higher would be verrrrrrryyy helpful. there is some free fill dirt by the dump and it would be really cool if you could but som real big piles around like in the lowest corner of the feild between the 2 white castles. on the right side of the field all the way down there is an area that you guys tapped of if you would but some bunkers are even a dirt pile there it would be really cool. also there is four barrells at the marina on the island you guys should use them if you need me to pick them up i might be able to get them fo you and drop them of there. lets see what else...o yea my biggest problem was that the bottoms of alot of the bunkers had holes so you could easily get shot in the foot. the blue things you put underneath some of them did not help. i dont have a problem with some holes but that was just too much. i wanted to try playing lower side of the castle versus the upper side. you should be able to fill your own air up it would really speed up the line. eventually outting down bark would help with the mud. i loved the idea with the chrono. and i loved how when you where on the feild the trees protected from the rain and the needles on the ground helped with the mud. overall i thought the field was great. overall i thought the field was great and i hope to go there again soon. do you guys still need help with working on the field?by the way jugg_tds there is another exit you go around the net.
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| Tue May 06, 2008 3:15 pm |
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Xgrunt2

Joined: 30 Jul 2007 Posts: 66 Location: Stanwood, Between lost and confused |
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Field was good to go, some minor problems, but, hey "OPENING" weekend, that is when they are figured out. Don't know about inside the castle, never made it in....LOL!
_________________ Xgrunt2
Now proudly supporting Chief's HUMMER upgrades......
A bad day at paintball is better then work........
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| Thu May 08, 2008 10:04 am |
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